Capture & Hold
Designed for dynamic team play, this mode revolves around seizing and defending key points across the battlefield. Shifting objectives demand adaptability, encouraging players to rotate, reinforce, and contest zones in real time. Strategy and mobility are as crucial as firepower.
Core Mechanic:
50 players auto-sorted or grouped in parties of 2, 3, or 4
A Legendary Pikamoon spawns at a random location on the map
Team becomes visible to others marking them as the target when they capture the Pikamoon
Match ends after a fixed time; team with the longest cumulative hold time wins
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