Pikamoon Whitepaper
  • Introduction
  • The Pikamoon Vision
    • Harnessing the Power of Web3
    • $PIKA
    • Pikamoon NFTs
  • Lore
    • Life on Dreva
      • Pikamoons
        • The 3 Stages of Pikamoon Evolution
        • Pikamoon Elemental Abilities
        • Pikamoon Types
        • Pikamoon Temperaments
        • The Role of Pikamoons
      • Bethulians
        • Bethulian Influence on Present Day
      • The Lost Ones
      • Barkians
      • Religions & Cults
        • Circle of Life
        • Sol’s Light
        • Sol’s Touch
        • Kayra's Life
        • Kayra’s Cult
        • Nu Wa's Deliverance
      • Landscape of Dreva
        • Fire Region
        • Water Region
        • Averd Region
        • Thunder Region
        • Desert Region
        • Air Region
        • Ruins
  • Gameplay
    • Open World
      • Arena Mechanics
      • Survival Mechanics
      • Base Building
      • Companion System
        • Offensive Type
        • Defensive / Support Type
        • Map Navigation & Lore
        • Environment & Time Manipulation
        • Status Effects, Debuffs & Item Enhancement
        • Combat Strategies
        • Interaction and Synergy Type
      • Pikamoon Marks
      • OW Corruption
      • Auto Battler
      • Turn-Based Combat
        • Turns & Actions
        • Player
        • Eliminating Pikamoons
        • Winning & Losing Battles
      • Summary
    • PikaRoyale
      • Game Overview
      • BR Lore
      • Game Mode
      • Combat
      • Inventory Items & Loot
        • Loot Sources
        • Weapons
        • Armor
        • Accessories
        • Misc. Items
      • One-of-a-kind Systems
        • BR Companion
          • Companion Utilities
        • Weather Systems
        • Procedural Surfaces
        • Corruption Zone
      • PikaRoyale Summary
  • User Interface & Design (UI/UX)
    • Main Menu & Navigation
    • Lobby System & Matchmaking
    • In-Game Interface & HUD Elements
    • Customization & Personalization
    • Ongoing UI Refinements
  • Network and Servers
  • $PIKA
    • PIKANOMICS
    • Transaction Tax
    • Ecosystem Utilities
  • Pikamoon NFTs
    • Types of Pikamoon NFTs
    • Marketplace
    • Pikamoon NFT In-Game Usage
  • PIKAHUB
    • PIKA Mini-Games
    • PIKA Rewards Hub
      • PIKA Staking Rewards
      • PIKA Mini-Games Rewards
  • Roadmap
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  1. User Interface & Design (UI/UX)

Customization & Personalization

A core pillar of Pikamoon’s design is to foster a cohesive and engaging multiplayer experience. In support of this, PikaRoyale will include both private and global chat features, allowing players to communicate seamlessly with friends or the broader community during gameplay.

Customisation will also play a significant role in shaping the player’s identity within the game. A dedicated section will allow users to personalise their characters with skins, cosmetics, and visual enhancements. To support onboarding and deeper engagement with the game’s lore, a built-in glossary will provide accessible information about Pikamoons and in-game mechanics.

PreviousIn-Game Interface & HUD ElementsNextOngoing UI Refinements

Last updated 1 month ago