In-Game Interface & HUD Elements
Once a match begins, the game interface is designed to provide clear, contextual information while supporting fluid in-game decision-making. A mini-map will assist players in discovering POIs locations and tracking the boundaries of the shrinking safe zone. Additional HUD elements will display countdown timers, the number of players remaining, and core gameplay stats. Players will also be able to view their primary weapon, secondary item, and access quick-use slots for frequently equipped gear. Each player will also have a dedicated Pikamoon slot, allowing them to equip one of their captured Pikamoons during battle.
Health indicators for both the player and their Pikamoon will be shown prominently, alongside armor status. These elements are designed to keep players fully informed about their current status without interrupting immersion.
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