Area Divisions
The separation within the world of Dreva
There are four main types of areas within the open world:
Havens: Cities, towns, or any other area which is considered โsafeโ and filled with supplies and activities. Players will not find any danger here, unless they go looking for it.
Outposts: Smaller safe havens the player can find throughout their journey. They donโt have as much as Havens, but will often provide respite on the playerโs journey. Think inns along the side of the road, or a cave high above any dangers.
Wildlands: Areas outside of the protection of havens, typically filled with rival Travelers and Pikamoon. Flat plains, thick jungles, ruins of a fallen town. Not overly dangerous, but caution is necessary. Players will spend most of their time here.
Dungeons: Caves, underground fortresses, old temples, floating castles, basically anywhere the player can explore to find Pikamoon and treasure. Can be dangerous if youโre not prepared. These areas are clearly marked, and thus can safely be avoided if the player doesnโt want to venture within.
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