Pikamoon Whitepaper
  • Introduction
  • The Pikamoon Vision
    • Harnessing the Power of Web3
    • $PIKA
    • Pikamoon NFTs
  • Lore
    • Life on Dreva
      • Pikamoons
        • The 3 Stages of Pikamoon Evolution
        • Pikamoon Elemental Abilities
        • Pikamoon Types
        • Pikamoon Temperaments
        • The Role of Pikamoons
      • Bethulians
        • Bethulian Influence on Present Day
      • The Lost Ones
      • Barkians
      • Religions & Cults
        • Circle of Life
        • Sol’s Light
        • Sol’s Touch
        • Kayra's Life
        • Kayra’s Cult
        • Nu Wa's Deliverance
      • Landscape of Dreva
        • Fire Region
        • Water Region
        • Averd Region
        • Thunder Region
        • Desert Region
        • Air Region
        • Ruins
  • Gameplay
    • Open World
      • Arena Mechanics
      • Survival Mechanics
      • Base Building
      • Companion System
        • Offensive Type
        • Defensive / Support Type
        • Map Navigation & Lore
        • Environment & Time Manipulation
        • Status Effects, Debuffs & Item Enhancement
        • Combat Strategies
        • Interaction and Synergy Type
      • Pikamoon Marks
      • OW Corruption
      • Auto Battler
      • Turn-Based Combat
        • Turns & Actions
        • Player
        • Eliminating Pikamoons
        • Winning & Losing Battles
      • Summary
    • PikaRoyale
      • Game Overview
      • BR Lore
      • Game Mode
      • Combat
      • Inventory Items & Loot
        • Loot Sources
        • Weapons
        • Armor
        • Accessories
        • Misc. Items
      • One-of-a-kind Systems
        • BR Companion
          • Companion Utilities
        • Weather Systems
        • Procedural Surfaces
        • Corruption Zone
      • PikaRoyale Summary
  • User Interface & Design (UI/UX)
    • Main Menu & Navigation
    • Lobby System & Matchmaking
    • In-Game Interface & HUD Elements
    • Customization & Personalization
    • Ongoing UI Refinements
  • Network and Servers
  • $PIKA
    • PIKANOMICS
    • Transaction Tax
    • Ecosystem Utilities
  • Pikamoon NFTs
    • Types of Pikamoon NFTs
    • Marketplace
    • Pikamoon NFT In-Game Usage
  • PIKAHUB
    • PIKA Mini-Games
    • PIKA Rewards Hub
      • PIKA Staking Rewards
      • PIKA Mini-Games Rewards
  • Roadmap
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  1. Gameplay
  2. PikaRoyale
  3. One-of-a-kind Systems

Procedural Surfaces

The Nexus contains randomly spawned Procedural Surfaces that enhance the unpredictability and variation of gameplay by offering status effects, buffs/debuffs, and other gameplay-altering impacts when stepped on. When captured Pikamoons interact with Procedural Surfaces, consequential effects will vary based on their type, therefore adding an extra layer of strategy and utility to their involvement in the game.

Surface

Effects

Immunity

Fire Surface

Causes continuous damage to characters that stand on it. Applies a Burn status that causes damage over time.

Burn-type Pikamoon gain immunity.

Water Surface

Slows non-water Pikamoons, conducts electric shocks with Thunder elements, however can be frozen with Ice elements. Applies status that dictates player vulnerability to electric attacks.

Aquatic-type Pikamoon gain immunity.

Poison Surface

Applies a Poisoned status, causing damage over time. Explodes when faced with Fire elements, causing extra damage.

Averd-type Pikamoon gains immunity.

Lava Surface

Causes HighBurn, leading to death in seconds. Also melts equipment to reduce durability. Burn/Magma-type Pikamoon experience slower effects.

No immunity provided for Magma-type Pikas.

Oil Surface

Slows characters, explodes when combined with Fire elements.

Rock-type Pikamoon gain immunity.

Electrified Water

High chance of applying a Shock status, dealing Thunder damage over time.

Thunder-type Pikamoon gain immunity.

Ice Surface

Chances of applying a Freeze status, immobilizing characters. Also increases the risk of slipping.

Aquatic-type Pikamoon gain immunity.

Acid Surface

Corrodes armor and weapons, reducing durability. Applies acid damage to characters standing on it.

Averd-type Pikamoon gains immunity.

Mud Surface

Slows characters and may apply a Stuck status, immobilizing characters temporarily. Also reduces attack accuracy.

Sand-type Pikamoon gain immunity.

Corrupted Surface

Applies a Curse status, preventing healing and causing healing actions to harm instead. Reduces attack effectiveness.

Corrupted-type Pikamoon gain immunity.

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Last updated 7 months ago