โš”๏ธBattle System

Breakdown

Travelers can battle against other Travelers and Wild Pikamoon. These battles are turn-based, pitting one Pikamoon against another. Last Pikamoon standing is the winner.

At the start of the battle, the Lead Pikamoon in the playerโ€™s party is automatically sent out. If facing an enemy Traveler, they will follow up by sending out their Lead Pikmaoon.

Afterward, the player will be prompted to choose from one of six actions:

  • Attack: Player orders their Pikamoon to use one of their moves.

  • Items: Player uses an item.

  • Check-in: Player calls out to their Pikamoon, to see how theyโ€™re doing. Allows for interaction between them.

  • Swap: Player swaps out their Pikamoon for another one.

  • Flee: Player attempts to flee the battle (only available if enemy is Wild Pikamoon).

  • Talk (free action): Player talks with the Rival Traveler. Allows for interaction between them.

After the player selects their action, the enemy will select theirs (hidden from the player). After this, the game determines which of the two actions will trigger first, before resolving them. Depending on the resolution, several possibilities can occur:

  • If neither Pikamoon was defeated: Game returns to the Battle Menus. Player selects their next action.

  • If the enemy Pikamoon was defeated or captured: Player Pikamoon receives XP. Then:

    • If enemy is Rival Traveler: Check to see if they have Pikamoon remaining.

      • If yes: Rival Traveler sends out the next Pikamoon. Game returns to Battle Menus.

      • If no: Player receives money, battle ends.

Moves

Strengths & Weaknesses

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